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Space Travel is an early video game developed by Ken Thompson in 1969 that simulates travel in the Solar System. The player flies their ship around a two-dimensional scale model of the Solar System with no objectives other than to attempt to land on various planets and moons.
SolarQuest is a space-age real estate trading board game published in 1985 and developed by Valen Brost, who conceived the idea in 1976. The game is patterned after Monopoly, but it replaces pewter tokens with rocket ships and hotels with metallic fuel stations. Players travel around the Sun acquiring monopolies of planets, moons, and man-made ...
Kerbal Space Program ( KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct a space program, staffed and crewed by green humanoid aliens known as "Kerbals".
The Magic School Bus Explores the Solar System (1994) This game is based on both the book The Magic School Bus Lost in the Solar System (from the classic series books) and episode The Magic School Bus Gets Lost in Space. The user flies the bus to their chosen planet and play experiments and click on things there.
The Halley Project: A Mission In Our Solar System is a space flight simulation game developed for the Apple II, Commodore 64, and Atari 8-bit computers by Omar Khudari and Tom Snyder and published by Mindscape in 1985.
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Solar 2 is an open world sandbox video game played from a two-dimensional perspective. The player is given an asteroid, and their main mission is to accumulate enough mass to become several astronomical objects. The game ends when and if the player manages to accumulate enough mass to become a Big Crunch, which then produces a Big Bang. However ...
The Solar System is the gravitationally bound system of the Sun and the objects that orbit it. It was formed 4.6 billion years ago when a dense region of a molecular cloud collapsed, forming the Sun and a protoplanetary disc.
Platform (s) MS-DOS. Release. WW: 1993. Genre (s) Multidirectional shooter. Mode (s) Single-player. Solar Winds: The Escape and its sequel Solar Winds: Galaxy (also known as Solar Winds II: Universe) are top-down, space-themed role-playing action games developed by James Schmalz and published by Epic MegaGames in 1993.
Sins of a Solar Empire is a space-bound real-time strategy game in which players control one of three different races: the industrial TEC, the psychic Advent, or the alien Vasari. The playing field is a 3D web of planets and other celestial objects in the orbital plane of one or more stars.
At that time, Uranus, Neptune, nor the asteroid belts have been discovered yet. Discovery and exploration of the Solar System is observation, visitation, and increase in knowledge and understanding of Earth 's "cosmic neighborhood". [1] This includes the Sun, Earth and the Moon, the major planets Mercury, Venus, Mars, Jupiter, Saturn, Uranus ...