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  2. ShotCode - Wikipedia

    en.wikipedia.org/wiki/ShotCode

    ShotCode's software. The software used to read a ShotCode captured by a mobile camera is called ‘ShotReader’. It is lightweight and is only around 17kB. It ‘reads’ the camera’s picture of a ShotCode in real time and prompts the browsers to navigate to a particular site.

  3. Optical mark recognition - Wikipedia

    en.wikipedia.org/wiki/Optical_mark_recognition

    Optical mark recognition ( OMR) collects data from people by identifying markings on a paper. OMR enables the hourly processing of hundreds or even thousands of documents. For instance, students may remember completing quizzes or surveys that required them to use a pencil to fill in bubbles on paper (seen to the right).

  4. Barcode - Wikipedia

    en.wikipedia.org/wiki/Barcode

    Initially, barcodes represented data by varying the widths, spacings and sizes of parallel lines. These barcodes, now commonly referred to as linear or one-dimensional (1D), can be scanned by special optical scanners, called barcode readers, of which there are several types.

  5. Barcode reader - Wikipedia

    en.wikipedia.org/wiki/Barcode_reader

    A barcode reader or barcode scanner is an optical scanner that can read printed barcodes and send the data they contain to computer. [1] Like a flatbed scanner, it consists of a light source, a lens, and a light sensor for translating optical impulses into electrical signals.

  6. Automatic identification and data capture - Wikipedia

    en.wikipedia.org/wiki/Automatic_identification...

    Automatic identification and data capture ( AIDC) refers to the methods of automatically identifying objects, collecting data about them, and entering them directly into computer systems, without human involvement. Technologies typically considered as part of AIDC include QR codes, [1] bar codes, radio frequency identification (RFID ...

  7. List of barcode games - Wikipedia

    en.wikipedia.org/wiki/List_of_barcode_games

    Games released for non-scanning consoles would employ the barcode scanner as a means to unlock secret content within the game or to add enhanced functionality. A number of games also relied on the barcode-scanning portion of the game in a manner which was integral to gameplay.

  8. High Capacity Color Barcode - Wikipedia

    en.wikipedia.org/wiki/High_Capacity_Color_Barcode

    High Capacity Color Barcode (HCCB) is a technology developed by Microsoft for encoding data in a 2D "barcode" using clusters of colored triangles instead of the square pixels conventionally associated with 2D barcodes or QR codes.

  9. Optical character recognition - Wikipedia

    en.wikipedia.org/wiki/Optical_character_recognition

    Optical character recognition or optical character reader (OCR) is the electronic or mechanical conversion of images of typed, handwritten or printed text into machine-encoded text, whether from a scanned document, a photo of a document, a scene photo (for example the text on signs and billboards in a landscape photo) or from subtitle text ...

  10. Distraction - Wikipedia

    en.wikipedia.org/wiki/Distraction

    Distraction is the process of diverting the attention of an individual or group from a desired area of focus and thereby blocking or diminishing the reception of desired information. Distraction is caused by: the lack of ability to pay attention; lack of interest in the object of attention; or the great intensity, novelty or attractiveness of ...

  11. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    The Apple Lossless Audio Codec ( ALAC ), also known as Apple Lossless, or Apple Lossless Encoder ( ALE ), is an audio coding format, and its reference audio codec implementation, developed by Apple Inc. for lossless data compression of digital music. After initially keeping it proprietary from its inception in 2004, in late 2011 Apple made the ...