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Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...
The controller's designer Teiyu Goto had intended the circle and cross to represent "yes" and "no" respectively as common in Japanese culture, and thus typically used for "confirm" and "cancel" in most PlayStation games respectively (they are placed similarly to the A and B buttons on the Super Famicom controller, which had similar functions ...
Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...
NeGcon. The NeGcon[a], stylized as neGcon, is a motion-based game controller manufactured in 1995 by Namco for the PlayStation. One of the first third-party peripherals for the system, the controller is connected by a swivel joint, allowing the player to twist the halves relative to each other. The controller also replaces the "symbol" buttons ...
The primary analog stick is on the left, with the D-pad below it. The four face buttons are on the right side of the controller with a large green A button in the center, flanked by a smaller red B button to its bottom left and two kidney-shaped buttons to its right (X) and top (Y); below the face buttons is a yellow C stick. A Start/Pause ...
D-pad. A Famicom controller. The D-pad/+Control Pad (cross shape on left) first came to prominence on the controller for the Famicom. A D-pad (short for directional pad) [a] is a flat, typically thumb-operated, directional control. D-pads are found on nearly all modern gamepads, handheld game consoles, and audiovisual device remote controls.
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